Initial impressions suggest the gameplay has remained largely untouched, with players of last year’s game unlikely to need too much assistance. This is obviously a huge problem for the United States so the best soldiers are sent in to sort out the situation.
They’ve hauled up in the town of Juarez, located right on the US border, and have plans to invade Texas. GRAW 2 picks up almost immediately from the end of the original Xbox 360 hit and he is once again working to halt the rebelling Mexican forces. Heroic soldier Scott Mitchell is back, although he hardly went away. It’s been less than a year, but I got to play a few of the early levels in what is shaping up to be a great sequel and an essential game for GRAW fans. But a barrage of titles headed by Ubisoft’s stunning next-gen debut for Ghost Recon meant March 2006 was a great time to be a new Xbox 360 owner. The launch line-up back in December 2005 was by no means poor, but the months that followed brought little to get excited about.
For many people GRAW marked a turn around in the state of Xbox 360 software.